Showing posts with label iphone. Show all posts
Showing posts with label iphone. Show all posts

Tuesday, 17 December 2013

Original Tomb Raider launched for iOS

Tomb Raider app
Square Enix has launched the original Tomb Raider as an iOS app for iPhone, iPad and iPod touch devices. 

The original Tomb Raider can be played on any touchscreen iOS device running iOS 7 or later and is available to download now from the App Store. 

“Here at last! The original genre defining adventure Tomb Raider now available for your iPad and iPhone”, reads the App Store information. 

Priced at 69p, the original Tomb Raider has been ported into a touchscreen version of the original game first released in 1996. 

Influential at the time, the game mixes puzzles, platform and combat elements as you follow Lara Croft’s exploits to discover ancient treasures. 

Unfortunately there's no word on an Android version of the game as yet.

The app launch follows the announcement that the 2013 Tomb Raider reboot will be making its way onto Xbox One and PS4 on January 31 2014, known as Tomb Raider: Definitive Edition. 

The next-generation version of the critically acclaimed Tomb Raider reboot will come with all the DLC packs already released on Xbox 360 and PS3. 

“See Lara Croft like never before. With every bead of sweat, strand of hair, and article of clothing delivered in obsessive detail. Endure a stunningly reimagined island, fraught with new, unforgiving storms, and alive with motion,” reads the Tomb Raider: Definitive Edition blurb. 

Facial Recognition on Facebook to iPhone Awaits U.S. Code

Facebook Inc. (FB), Wal-Mart Stores Inc. (WMT) and other companies planning to use facial-recognition scans for security or tailored sales pitches will help write rules for how images and online profiles can be used.
The U.S. Department of Commerce will start meeting with industry and privacy advocates in February to draft a voluntary code of conduct for using facial recognition products, according to a public notice. The draft will ready by June.
“We are very skeptical about stomping on technology in the cradle,” Mallory Duncan, senior vice president of the Washington-based National Retail Federation Inc., said in a phone interview. “It’s not a good idea to develop codes or laws that freeze technology before you have the ability of determining what it’s capable of achieving.”
In the U.K., Tesco Plc (TSCO) is installing face-scanning technology at its gasoline stations to determine customers’ ages and gender so tailored advertisements can be delivered to them on screens at checkouts. Retailers may be able to compare customers’ images from security cameras with law enforcement photo databases.
Facebook, Apple and other Internet companies have been trying to restore consumer confidence that they protect privacy amid an international backlash over revelations that the U.S. National Security Agency has collected data on their users.
The American Civil Liberties Union and other privacy groups want laws, not voluntary standards, to prevent face scans from being used for spying and tracking. Trade groups like the retail federation, which represents Wal-Mart, oppose regulations or laws they say might cripple an emerging market estimated to reach $6.5 billion by 2018 by MarketsandMarkets, a Dallas research company.

Photo Tagging

Facial detection technology uses a mathematical formula to create a digital template of a person’s face, otherwise known as a faceprint. It underlies one of the more popular Internet activities -- tagging yourself and others in photos uploaded to social media sites like Facebook or within photo management applications such as Apple’s iPhoto.
Kiosks have been developed that can scan a person’s face at a shopping mall to determine gender or age for tailored sales pitches, Duncan said.
An advertising and technology agency in Nashville, Tennessee, called Redpepper is testing an Internet application in which users agree to give access to their Facebook profiles and have their faces scanned by cameras at local businesses when they walk in or by. The application then delivers customized advertising deals to their smartphones.

Commercial Uses

Meanwhile, facial scans are becoming more common to establish identity for secure access to buildings or devices. Apple Inc. (AAPL) received a patent Dec. 3 for a system to use a facial scan to unlock an iPhone or computer.
The U.S. Commerce Department, which will start the discussions in February, says the code of conduct will apply only to commercial use, not to how law enforcement or spy agencies may use it.
The Commerce discussions “can provide meaningful privacy protections without running the risk of legislation that becomes outdated as technology evolves and limits people’s ability to use online services,” Rob Sherman, policy manager for Menlo Park, California-based Facebook, said in an e-mailed statement. Facebook has almost 1.2 billion users and doesn’t disclose how many faceprints it has assembled.

Secret Surveillance

Kristin Huguet, an Apple spokeswoman, said the Cupertino, California-based company declined to comment.
Wal-Mart doesn’t use facial recognition in its stores but is looking into the technology primarily for security purposes, Brooke Buchanan, a company spokeswoman, said in a phone interview. The company will be represented by NRF at the Commerce talks.
Voluntary standards written primarily by companies with a business stake in using facial recognition won’t ensure adequate protection of people’s privacy, such as preventing facial scans of people without their knowledge, said Christopher Calabrese, an ACLU lawyer in Washington.
“One of the most serious concerns about facial recognition is it allows secret surveillance at a distance,” he said in a phone interview. “Suddenly, you’re really not anonymous in public anymore.”

NSA Backlash

Once a company obtains facial images, it can use them to identify people, track their movements and build profiles of their personal lives, Jeffrey Chester, executive director of the Center for Digital Democracy, a privacy advocacy group in Washington, said in a phone interview.
“This is all about giving a digital stamp of approval to the industry’s ever growing collection of U.S. consumer data,” Chester said.
Companies can combine facial data with applications that track a person’s location or online browsing habits, Chester said. This “commercial surveillance” is vulnerable to being searched or obtained by the NSA or other government agencies, no matter how companies try to protect it, he said.
The NSA has hacked into fiber-optic cables abroad to access Internet companies’ data and uses court orders to force businesses to turn over customer information, including so-called cookies that track websites they’ve viewed, according to reports in the Washington Post, the New YorkTimes and the U.K.’s Guardian newspaper.
The reports were based on documents leaked by former NSA contractor Edward Snowden, who is now in Russia on temporary asylum.

‘Reason for Alarm’

Growth in the facial-recognition market is being fueled by cameras with the ability to capture quality photos, databases with photos linked to people’s online identities, and computing power to analyze images, Joseph Atick, co-founder of the Washington-based International Biometrics and Identification Association, said in a phone interview.
“This is a perfect storm,” said Atick, who pioneered the technology in the 1990s. “There is reason for alarm.”
The association, which represents Lockheed Martin Corp. (LMT) and other technology companies that work with facial recognition software and hardware, wants the code of conduct to be voluntary with the Federal Trade Commission supervising how companies implement it, Atick said.
Lockheed Martin “is committed to policies setting forth privacy practices for facial recognition technology,” although it is premature “to discuss the specifics of the issue as the guidelines are still being drafted,” Donna Savarese, a spokeswoman for the Bethesda, Maryland-based company, said in an e-mailed statement.

Enforcing Conduct

Companies should be required to notify people and get their consent before using the technology on them, Atick said. Companies that pledge to abide by the code and fail to do so could be punished by the trade commission or face class-action lawsuits, he said.
The technology holds great potential to benefit society, for commercial proposes and security uses such as finding criminals, Atick said. It must be handled with “the utmost care” in order to not lose the confidence of consumers and citizens, he said.

Monday, 16 December 2013

Samsung's A7 inside iPhone 5S According to new analysis

Apple's A7 processor has a dual-core CPU and quad-core GPU. Nikkei's findings echo Chipworks' earlier analysis.
Apple's A7 processor has a dual-core CPU and quad-core GPU. Nikkei's findings echo Chipworks' earlier analysis.
(Credit: Chipworks)
The mystery of the Apple-Samsung relationship remains largely unsolved. But Japan's Nikkei Publications offered more evidence on Monday that chip-level relationships are hard to end.
After a thorough dissection of Apple's iPhone 5S, Nikkei Electronics found a Samsung-manufactured A7 processor inside the 5S. Nikkei Electronics analysis was published in Monday's Nihon Keizai Shimbun, Japan's largest business daily.

This revelation follows analysis done in September by Chipworks that also showed a Samsung-made A7.
The A7 is Apple's newest processor that is used in the iPhone 5S, iPad Air, and iPad Mini Retina. It is the first 64-bit processor to be used in a consumer smartphone.
Nikkei Electronics, again echoing Chipworks analysis, said the A7 is built on Samsung's 28-nanometer manufacturing process -- more advanced than the 32-nanometer Samsung process used for the older A6 chip.
The publication found a dual-core CPU (central processing unit) and quad-core GPU (graphics processing unit). The latter is based on a design from Imagination Technologies.
So, how long will this Apple-Samsung relationship continue? Of course no one but Apple and Samsung know the answer to that question. But a source who is familiar with global contract manufacturing relationships told CNET recently that Apple has been working with TSMC (Taiwan Semiconductor Manufacturing Company), the largest chip contract manufacturer in the world.
And Globalfoundries, AMD's erstwhile manufacturing operations, could also be a potential source of manufacturing, the source said.
The moral of the story is that it is very difficult to wind down chip manufacturing relationships. It can take as long as five years, the source said.

Sunday, 15 December 2013

Steve Jobs' legal agreement auctioned for $40,045

A signed legal agreement between Apple’s late co-founder Steve Jobs and his college Robert Friedland has reportedly fetched an eye-popping sum of 40,045 dollars at an auction.
The 8-page document dates back to August 17, 1978 and Tristar Productions CEO Jeff Rosenberg bought it at the RR Auction house.

RR Auction Vice President Bobby Livingston said that in 30 years of business they have only offered one other Jobs item, a signature; while the recently auctioned document, was incredibly substantial and significant in its connection to a major figure in his life, and is of the utmost rarity, Cnet reports.
According to the report, the document was a partnership agreement between Jobs and Friedland for a ‘place of business’ in McMinnville, Ore and it is unclear what became of the business venture between the two friends. 

Apple iPhone Predicted to have 68% Market share at peak


Horace Dediu has come up with another one of his interesting little analyses of the way that the electronics markets are working. Here he’s trying to predict what portion of the smartphone market Apple will have as and when the smartphone market itself peaks. That peak will of course be when the market is saturated and we move from an expanding marketplace over to one where we are only either replacing aged kit and or following the demographic changes in the population. The remarkable result is that Dediu thinks that Apple will have 68% of the entire US smartphone market at that point:
We also know from the plot of the market that F = .91 is reached around February 2017. So we can suggest that at 90% penetration (approximately saturation) the iPhone will have 68% market share of users in the US. Forecasting the addressable market (US population aged older than 13) at about 266 million that implies 180 million US users of the iPhone by early 2017.
As to the predictive accuracy of that method I’m not sure. It would appear to depend upon the idea that Apple remains the most popular phone for the next three years which is something I expect to see happen but am not sure about.
But there’s something else more interesting in these numbers I think. Which is that we expect to reach market saturation in 2017. Saturation being defined here as 90% of the population using the technology: no technologies ever achieve 100% penetration of the market of course. And the remarkable thing about this is that the smartphone won’t even be ten years old by that point. Yes, the first real smartphone (there were attempts before this but nothing that really grasped peoples’ attention) was indeed the iPhone and it was released in 2007. But not until June: so if market saturation comes in Feb 2017 then market saturation will come in just under a decade.
And that is just amazing, stupendous in fact. It makes the smartphone by far the fastest adopted technology ever. The only one that comes anywhere close is the closely related cell phone. As an example it took at least 50 years for electrification to achieve full penetration of the market. All of which is why it always slightly surprise me when people talk about this great technological stagnation we’re supposed to be going through. We’re right in the middle of the fastest technological change ever

9 Best iPhone/iPad games this week

Grand Theft Auto: San Andreas

Grand Theft Auto: San Andreas (£4.99)

The latest GTA game to be re-released for smartphones and tablets is San Andreas, which has been carefully ported to iOS. Developer Rockstar promises 70 hours of gameplay – if my memory's correct from the original console version, that's about right – with the usual gangster high-jinks in store. Good news if you have an Apple-approved controller too: the game works with those for physical-button fun.
iPhone / iPad

The Room Two (£2.99)

The original The Room was a huge hit on iPad, selling more than 1m copies by the start of this year – hugely impressive for a paid game given current App Store trends. This follow-up already has me tearing my hair out: more physics-based puzzles in a wonderfully-realised 3D environment, with a heavy emphasis on cryptic clues. Hence the hair-tearing.
iPad

Angry Birds Go! (Free)

The latest Angry Birds game is controversial for its enthusiastic adoption of pretty much every free-to-play gaming mechanic going, from timers that make you wait to play once you've had a few races through to coins, sponsored power-ups and a kart costing £34.99. However, underneath that is a genuinely impressive karting game with smooth handling, well-crafted tracks and a sense of fun.
iPhone / iPad

Ski Safari: Adventure Time (£0.69)

In theory, Adventure Time is a children's cartoon. In practice, there are a lot of parents enjoying it too, so this game could cross over to both age groups. It sees the stars of the Cartoon Network show sliding down hills on their bottoms to evade avalanches, pulling stunts as they go. It looks to have captured the quirky charms of the show perfectly.
iPhone / iPad

LEGO Star Wars: The Complete Saga (Free)

As the apps world gears up for Christmas, the big guns are rolling out onto the App Store. Lego Star Wars would in most weeks be the biggest new game on iOS, for example. It sees you exploring the Star Wars universe in blocky form, with the first episode available in the free download, but others then paid for by in-app purchases, as are characters.
iPhone / iPad

Sonic the Hedgehog 2 (£1.99)

Sega's Sonic the Hedgehog has suffered a few gaming indignities in recent years, but this latest iOS port of one of his classic games isn't one of them. It's a lovingly-remastered version of Sonic the Hedgehog 2 – the one with Tails the fox – complete with the famous Hidden Palace Zone that was left out of the original Mega Drive game.
iPhone / iPad

Star Trek Trexels (£1.99)

The recent Star Wars: Tiny Death Star was a revamped version of pixelly social game Tiny Tower, and very good it was too. Now Star Trek is getting a similar treatment: a game where you build a ship, recruit a crew then explore the Star Trek universe – complete with narration from actor George Takei. Although it's a paid download, in-app purchases are also used in the gameplay.
iPhone / iPad

The Walk - Fitness Tracker and Game

Developer Six to Start made the innovative Zombies, Run! fitness game, which got people jogging while pretending to be chased by zombies. This follow-up takes similar basic principles, but it's less athletic: using your walking steps as part of the gameplay rather than requiring you to run. That may also make it more mainstream, which the NHS – a partner – will be hoping for. The storyline involves walking the length of the UK with a package that "could save the world".
iPhone / iPad

Puzzler World (Free)

Finally, something distinctly non-hardcore: traditional puzzles. Released by publisher Puzzler Media, this offers crosswords, wordsearches, sudoku, spot the difference pics and a host of other brain-testers, starting with 40 for free, then selling more in packs via in-app purchase.
iPhone / iPad

Saturday, 14 December 2013

It's official: iOS 7 dominated 2013

We've been scanning the iOS version distribution data from Chitika since iOS 7 first launched in September, watching with amazement as the latest mobile operating system from Apple quickly pulled down almost 50 percent adoption within a month of release. Now Chitika has released findings for the end of 2013, showing that iOS 7 is now installed on close to 70 percent of all iOS devices, and that iOS 7 and iOS 6 combined account for about 90 percent of all North American iOS traffic.
By comparison -- and we always love to point out the Android OS fragmentation issue when we can -- the latest two versions of Android (KitKat and Jelly Bean) account for a little more than 55 percent of its installed base now. The absolute latest version of Android, version 4.4 KitKat? It's only grabbing 1.1 percent of the total for Android as of December 2.
Breaking down the numbers even further, it appears that a greater percentage of iPhones have made the iOS 7 plunge than iPads. For all iPhones, 74.1 percent are running iOS 7, with 22.4 percent operating on iOS 6. The numbers for iPads are lower, with iOS 7 achieving a 63.8 percent adoption rate and iOS 6 close behind at 24.6 percent. Chitika postulates that "the lower adoption rate of iOS 7 is likely at least partially due to features like AirDrop not coming to the iPad 2 or 3, minimizing the incentive for users of those devices to upgrade."

SIM+ Case Makes Your iPhone into a Dual SIM Phone

SIM+
International travelers have long dealt with the hassle of changing networks as they traverse the globe. Having separate phones, changing out SIM cards, or using some of the rare dual-SIM phones are all options. Now a sleek new iPhone case is in the works that could allow travelers to easily switch between SIMs and keep using their iPhone 5 seamlessly!
Digirit has begun a round of crowdfunding for its new SIM+ case for the iPhone 5 and it looks great. The SIM+ has an ingenious design that fits over the back of the iPhone 5 and into the SIM card slot. It replaces the standard SIM tray with an external tray with room for two SIMs.
The dual SIM case is coupled with Digirit’s software that makes for easy switching between the two SIM cards without the need to even power down the phone. No more switching out SIM cards, business travellers!
While this announcement is for the iPhone 5, it seems likely that the Digrit SIM+ case will be coming to the new iPhone 5S and 5C as well, since the technology and form factor should remain the same.
You can help with the crowdfunding effort for the new SIM+ case by visiting its page onHWTrek. For more information on this great accessory, Digirit’s video press release follows below.

Friday, 13 December 2013

President Obama 'not allowed iPhone for security reasons'

President Barack Obama admits that he is banned from using Apple's iPhone for "security reasons", but is allowed to hang on to his ageing BlackBerry


Second term: despite being obvious Obama would win, Double Down maintains the tension
The President of the United States, Barack Obama, admits that he is banned from using Apple's iPhone for "security reasons", but is allowed to use an iPad in a personal capacity.
Because the iPhone does not have the appropriate level of security clearance, the President reportedly uses older BlackBerry models. In December 2012 he was pictured using a BlackBerry Bold 9900.
Obama famously had to fight to retain his personal smartphone when he entered the Oval Office in 2009, but said that his email address was only known to 10 people.
In 2008, prior to his inauguration, he told ABC that he was keen to keep it in order to prevent a cordon forming around him when he became President: "One of the things that I'm going to have to work through is how to break through the isolation and the bubble that exists around the president. And I'm in the process of negotiating with the Secret Service, with lawyers, with White House staff.

"I'm negotiating to figure out how can I get information from outside of the 10 or 12 people who surround my office in the White House. Because, one of the worst things I think that could happen to a president is losing touch with what people are going through day to day," he said.

Wednesday, 11 December 2013

iPhone 6 Rumors: Could Next iPhone Have a Curved Screen?

The iPhone 6 rumors continue flying, and the latest one could be the most intriguing: a curved screen.

 A prototype leaked


A mock-up from the blog MyVoucherCodes shows what the curved screen would look like. It would increase screen size, always an important factor since the iPhone is much smaller than some of the smartphones on market now.
The potential curved screen is outlined in a patent awarded to Apple for a “curved touch sensor.
The patent outlines the device covered by several layers, including thin film and cover glass, forming the curved screen.
“A method of forming a curved touch surface is disclosed. The method can include depositing and patterning a conductive thin film on a flexible substrate to form at least one touch sensor pattern, while the flexible substrate is in a flat state,” reads the abstract. “According to certain embodiments, the method can include supporting the flexible substrate in the flat state on at least one curved forming substrate having a predetermined curvature; and performing an anneal process, or an anneal-like high-heat process, on the conductive thin film, wherein the anneal process can cause the flexible substrate to conform to the predetermined curvature of the at least one curved forming substrate. According to an embodiment, the curved forming substrate can include a first forming substrate having a first predetermined curvature and a second forming substrate having a second predetermined curvature complementing the first predetermined curvature.”
The patent was awarded on December 10, after being filed on November 5, 2010.
Other rumors for the iPhone 6 include facial recognition software.