Showing posts with label ios. Show all posts
Showing posts with label ios. Show all posts

Sunday, 1 November 2015

Why Facebook wants employees to use android over iphones?

If you thought Facebook has suddenly developed some sort of vendetta against Apple, it is not the case. Nor is there a new bonhomie with Google. This is a practical decision, according to Chris Cox who is the chief product officer.
                          
Actually, a large chunk of Facebook's expanding user base in the developing world access the social network on Android devices, and not iPhones.

As Facebook seeks to reach more people around the world, Cox said he wanted his team to switch to the world's most popular mobile platform "so that they can be reporting bugs and living in the same experience that most Facebook users experience today".

The directive shows just how much attention Facebook is paying to the emerging markets, crucial as they are for the social networking giant's further expansion.

Facebook's focus are the people who are just coming online, or have yet to come online. And Cox is ensuring his men understand the clients' needs first hand.

Tuesday, 17 December 2013

New Holiday Add for iPhone 5S "Misunderstood"

Apple has released a new holiday ad for the iPhone 5s with a Christmas theme. The ad shows an extended family getting together to celebrate Christmas under one roof.
The ad features a boy who is shown being busy on his phone, while everyone around him is taking part in the festivities. This is a common sight now that we see everywhere, with people having their faces buried in their smartphones even when they are in the company of others, being socially reclusive. However, in this video, that’s not really what is happening.
Well, you should really watch the video to find out what is really happening and why the ad is titled ‘Misunderstood’. As usual, Apple has delivered yet another brilliant ad that you can connect emotionally with and also shows you what the product is capable of doing.
Here is the video

Sunday, 15 December 2013

Steve Jobs' legal agreement auctioned for $40,045

A signed legal agreement between Apple’s late co-founder Steve Jobs and his college Robert Friedland has reportedly fetched an eye-popping sum of 40,045 dollars at an auction.
The 8-page document dates back to August 17, 1978 and Tristar Productions CEO Jeff Rosenberg bought it at the RR Auction house.

RR Auction Vice President Bobby Livingston said that in 30 years of business they have only offered one other Jobs item, a signature; while the recently auctioned document, was incredibly substantial and significant in its connection to a major figure in his life, and is of the utmost rarity, Cnet reports.
According to the report, the document was a partnership agreement between Jobs and Friedland for a ‘place of business’ in McMinnville, Ore and it is unclear what became of the business venture between the two friends. 

9 Best iPhone/iPad games this week

Grand Theft Auto: San Andreas

Grand Theft Auto: San Andreas (£4.99)

The latest GTA game to be re-released for smartphones and tablets is San Andreas, which has been carefully ported to iOS. Developer Rockstar promises 70 hours of gameplay – if my memory's correct from the original console version, that's about right – with the usual gangster high-jinks in store. Good news if you have an Apple-approved controller too: the game works with those for physical-button fun.
iPhone / iPad

The Room Two (£2.99)

The original The Room was a huge hit on iPad, selling more than 1m copies by the start of this year – hugely impressive for a paid game given current App Store trends. This follow-up already has me tearing my hair out: more physics-based puzzles in a wonderfully-realised 3D environment, with a heavy emphasis on cryptic clues. Hence the hair-tearing.
iPad

Angry Birds Go! (Free)

The latest Angry Birds game is controversial for its enthusiastic adoption of pretty much every free-to-play gaming mechanic going, from timers that make you wait to play once you've had a few races through to coins, sponsored power-ups and a kart costing £34.99. However, underneath that is a genuinely impressive karting game with smooth handling, well-crafted tracks and a sense of fun.
iPhone / iPad

Ski Safari: Adventure Time (£0.69)

In theory, Adventure Time is a children's cartoon. In practice, there are a lot of parents enjoying it too, so this game could cross over to both age groups. It sees the stars of the Cartoon Network show sliding down hills on their bottoms to evade avalanches, pulling stunts as they go. It looks to have captured the quirky charms of the show perfectly.
iPhone / iPad

LEGO Star Wars: The Complete Saga (Free)

As the apps world gears up for Christmas, the big guns are rolling out onto the App Store. Lego Star Wars would in most weeks be the biggest new game on iOS, for example. It sees you exploring the Star Wars universe in blocky form, with the first episode available in the free download, but others then paid for by in-app purchases, as are characters.
iPhone / iPad

Sonic the Hedgehog 2 (£1.99)

Sega's Sonic the Hedgehog has suffered a few gaming indignities in recent years, but this latest iOS port of one of his classic games isn't one of them. It's a lovingly-remastered version of Sonic the Hedgehog 2 – the one with Tails the fox – complete with the famous Hidden Palace Zone that was left out of the original Mega Drive game.
iPhone / iPad

Star Trek Trexels (£1.99)

The recent Star Wars: Tiny Death Star was a revamped version of pixelly social game Tiny Tower, and very good it was too. Now Star Trek is getting a similar treatment: a game where you build a ship, recruit a crew then explore the Star Trek universe – complete with narration from actor George Takei. Although it's a paid download, in-app purchases are also used in the gameplay.
iPhone / iPad

The Walk - Fitness Tracker and Game

Developer Six to Start made the innovative Zombies, Run! fitness game, which got people jogging while pretending to be chased by zombies. This follow-up takes similar basic principles, but it's less athletic: using your walking steps as part of the gameplay rather than requiring you to run. That may also make it more mainstream, which the NHS – a partner – will be hoping for. The storyline involves walking the length of the UK with a package that "could save the world".
iPhone / iPad

Puzzler World (Free)

Finally, something distinctly non-hardcore: traditional puzzles. Released by publisher Puzzler Media, this offers crosswords, wordsearches, sudoku, spot the difference pics and a host of other brain-testers, starting with 40 for free, then selling more in packs via in-app purchase.
iPhone / iPad

Saturday, 14 December 2013

Goldgenie introduces full crystal iPhone 5s

Following the trio of gold Goldgenie iPhone 5s smartphones, the company has also unveiled a fourth one. Named the iPhone 5s Supernova, the special edition of Apple's latest smartphone is encrusted with Swarovski Crystals on the back and sides giving it a whole lot of extra bling.
 source
Goldgenie has used 24 carat gold, but hasn't specified the amount of Swarovski Crystals embedded in each phone. In any case, it's not cheap - the 16GB iPhone 5s Supernova costs £3,837. The 32GB and 64GB models add up £100 and £200 to the price, respectively.
The iPhone 5s Supernova comes in a luxury cherry oak box with the standard Apple accessories in it as well as a dock connector with USB port. Follow the source link below to check out more about the luxury iPhone 5s

iPad mini with Retina Display vs. iPad mini. Whats new? A LOT !!!

f you already own an iPad mini, is it worth upgrading to the new model with Retina Display? Or maybe you're considering buying your first iPad mini, and are wondering if it's worth saving a few bucks on last year's model?

Release date

The Retina model is releasing about a year after the first iPad mini arrived
The Retina Display iPad mini launches sometime in November. The original model hit stores last November, and is sticking around for another year.

Size

The Retina iPad mini is four percent thicker than its predecessor
Nothing shocking here. Though it is worth noting that the Retina iPad mini is a little thicker. That's the same thing that happened to the full-sized iPad when it got a Retina Display.

Weight

The first iPad mini is actually seven percent lighter than the new Retina model
Not a great start for the Retina model, as it's also a bit heavier compared to the original iPad mini. Seven percent heavier, to be exact.

Build

Apple still likes aluminum
Same aluminum build in both models.

Colors

Colors are now the same, though the first iPad mini was originally sold in a 'black & slat...
The Retina iPad mini gets the same Space Gray color from the iPhone 5s, and Apple updated the original model with the new hue as well. If you bought a first-generation iPad mini before the new models were announced, then you might have the "black & slate" color instead.

Display

Same size, but much sharper screen on the new model
Same 7.9-inch display size for the new model, but the big news is its shift to a Retina Display. It has four times the pixels of the original model, making for a much denser screen. Expect razor-sharp text and crisp, clear images.

Processor

Performance should see a big boost in the Retina iPad mini
Performance should be another huge upgrade in the Retina iPad mini. Its 64-bit A7 chip is two generations ahead of the old A5 (originally found in 2011's iPad 2) in the non-Retina iPad mini.

RAM

We don't know for sure, but we're betting on 1 GB for the Retina iPad mini
We don't yet know how much RAM the Retina iPad mini has, but we'd bet on 1 GB. The mere 512 MB found in the 1st-gen version just barely cuts it. Backgrounded apps and browser tabs will need to refresh more often than they do on devices with more RAM.

Storage

Apple discontinued all but the 16 GB version of the original iPad mini
The first mini was originally available in 16 GB, 32 GB, and 64 GB models, but now that it's sticking around for a second year, it's only sold in a 16 GB flavor.

Cameras

Camera resolution stayed the same in the new model
Same resolution in the cameras this time around, but Apple did boast of some upgraded sensors in the new batch of iPads.

Battery

Apple estimates the same ten hours of uptime (surfing the web on Wi-Fi) for both models
Above are the watt hours for the batteries. If you're more concerned with uptimes, then Apple is estimating that the Retina version will last the same ten hours (while surfing the web on Wi-Fi).

Wireless

Both tablets are available in Wi-Fi only and Wi-Fi with cellular data models
Both models are sold in both Wi-Fi only and Wi-Fi with LTE versions. The cellular models cost an extra US$130 over their Wi-Fi only counterparts with the same amount of storage.

Software

Both models run the new iOS 7
Both iPad minis run the new iOS 7, with the App Store's stacked selection of tablet apps.

Starting prices

The Retina iPad mini starts at US$400, while the non-Retina model dropped down to $300
Apple actually jacked the Retina model's price up by $70, hitting the $400 price point for 16 GB Wi-Fi only. It then shoots all the way up to $830 for a 128 GB cellular model.
On announcing the new iPad mini, Apple also dropped the first-generation model's price down to $300.

Wrap-up

If the Retina iPad mini had stayed at $330, this would have been a no-brainer. Not only does it have a much sharper screen, but its performance will be head and shoulders above last year's model.
But at $400, the Retina mini is now inching closer to Apple's new full-sized iPad, the iPad Air. With that added to the non-Retina model's price drop, we can see some customers preferring to save a few bucks and live with the lower-resolution screen.
On the flip side, the new iPad mini's specs are pretty much toe-to-toe with the iPad Air, so you're getting a much more powerful tablet than you did last year. It even has a sharper display than the iPad Air, owing to the same amount of pixels scrunched onto the smaller screen.

Friday, 13 December 2013

THE App Store Hits 1 Million Apps

Last year, it was reported that the number of application submissions of Apple apps to be sold on iTunes had passed the one million mark, but it took quite a while for them all to actually become available to users of iPhones, iPads, and iPods.

Although it has been over a year, the official store for iOS applications has now broken that mark.

It has now been announced that the number of Apple apps available for legitimate download for devices based on iOS has passed the million mark. That number is now currently live and can be downloaded by the users of those various different devices. That said, many of them are optimized for specific phone, or tablet devices, as opposed to being universally available for all of the different gadgets that are manufactured by the giant.

Though there are currently just over a million Apple apps available, 1.4 million in total have been approved.

apple apps one millionThat latter number represents the total that the company has approved throughout history. Equally, there are just over a million that are live at the iTunes store. Among those, there are 413,000 that are specifically optimized for the iPad tablet.
At the same time, when compared to the applications at Android, there are currently 881,000 that are live and there have been a total of 1.17 million that have been approved over time. Although some have assumed that this means that there is superior performance in terms of application submissions and approvals for iOS, it is important to note that this data does not take into account the quality of the apps or the similarity among them when compared to those that already exist.
At the same time, quality and variety aside, it is still considered to be a significant milestone that Apple apps have managed to break the 1 million live mark and that they have managed to do this ahead of their main operating system competitor. It is likely that this will be noted by the company, itself.

Japan now the biggest spender in the iOS App Store/Google Play

Recently, we heard that Japan absolutely loves its iOS devices. In the last batch of stats, it was the only country where iOS had a larger market share than Android at over 60%. Then we heard that most of the top phones and tablets in Japan are all Apple devices. Now, we're finding out that Japan has some deep pocket when it comes to purchasing apps in both the iOS App Store and Google Play.

The data comes from App Annie, which is saying that Japan has grown immensely in the last year and is now the biggest spender in app stores. As of October 2012, Japan averaged about $100 million in combined monthly revenue for the iOS App Store and Google Play; and as of October 2013, that number had more than tripled to just under $350 million. Over that same span, the U.S. grew from about $175 million in combined monthly revenue 
Japan now the biggest spender in the iOS App Store/Google Play
to just over $300 million. 

Even more impressive is the fact that even though Apple devices dominate the Japanese market, Google Play has caught up to the iOS App Store in terms of revenue in Japan. This is the only country in the world where Google Play earns as much as the App Store. So, the relatively few customers with Android devices are spending quite a bit of money. App Annie says that the Google Play revenue growth has been driven by just five publishers (an educated guess even before reading the report told us that Dragon & Puzzles would be mentioned). Not surprisingly, D&P publisher GungHo Online is one of those five, as is messaging app LINE. 

By all indications, next year Japan will absolutely crush all other regions in app store revenue

Thursday, 12 December 2013

[GAME]Remastered Sonic the Hedgehog 2 now available for Android and iOS

SEGA released a remastered version of Sonic the Hedgehog 2 fori OS and Android today, giving fans of the ‘Blue Blur’ another chance to relive this beloved and iconic 2D platformer.
Originally released for the SEGA Genesis/Mega Drive, players take control of Sonic, Tails or Knuckles (who used to be unlocked by plugging Sonic & Knuckles into the game cartridge) as they fly through numerous corkscrews, springboards and ring-stealing badniks.
IMG 2043 730x411 Remastered Sonic the Hedgehog 2 now available for Android and iOS with long lost Hidden Palace Zone
Sonic the Hedgehog 2 was available on iOS and Android before, but this massive remaster includes Hidden Palace Zone – a lost stage that never made it into the original release – widescreen graphics and silky smooth 60 frames per second gameplay. There’s also an all-new Boss Attack mode, where players need to defeat Dr Robotnik’s mechanical contraptions one after the other.
It’s out now for $2.99 on both the App Store and Google Play, but players with the previous iOS/Android port can pick it up for free.

Wednesday, 11 December 2013

Grand Theft Auto San Andreas hits iOS


Rockstar recently announced that the mobile version of the GTA San Andreas will be coming to iOS, Android and Windows Phone. The action packed blockbuster is now officially available for the iOS platform.
The Grand Theft Auto: San Andreas for iOS comes with a high-resolution graphics that has been designed exclusively for mobile platform. The lighting and color palette in the game has been enhanced along with the character to improve the overall experience on your iDevices.
Rockstar has also enhanced the dynamic shadows and real-time environmental reflections for fourth-generation and above iPads and iPhone 5 series, taking advantage of their more capable chipsets.
You can also save your game on the cloud and play it across all your iOS devices with the Rockstar Social Club membership. There is a dual stick control for camera and other movements along with different control schemes also available to match your preferences.
Grand Theft Auto San Andreas is currently available in the New Zealand app store for a price tag of $9.99. The game is expected to hit the other app stores across the globe later in the day.

Save iOS 7 battery life with these handy tips

After upgrading your iPhone to iOS 7, you may discover that your battery life isn't what it once was. This is because iOS 7 comes a few more background services (and other features) that help drain your phone's battery. Fortunately, we have a few tips that can help you get that outstanding iPhone battery life back.
None of these tips will harm your device. Some of them might disable services you actually want, so choose carefully what you disable (or enable, as the case may be). With that said, let's dive in.

1. Disable background app refresh

This is a big one. With iOS 7, all apps constantly refresh their data in the background, allowing you to multitask. However, background updating can take its toll on your battery. To disable this, tap on Settings | General | Background App Refresh and set it to Off (Figure A).
With this disabled, your apps (such as Facebook) will only update their data when the app is open.

2. Location tracking

A good number of the apps are constantly tracking your location (even the camera). Go to Settings | Privacy | Location Services, and all of the apps that use Location Services will be listed on this page. From here, you can either shut off this service completely or shut down the service on a per-app basis. You can also shut off Location Tracking for System Services. Do this carefully, disabling only those you know you don't need. To do this, tap System Services and disable the Location Tracking for each system service you don't want included in the feature (Figure B).

3. Turn off AirDrop

AirDrop is a feature that allows you to share files with other iOS 7 devices on the same network. If you don't use this feature (or when you're not using it), you should shut it off. To do this, open up the Control Center (swipe upward on the home screen), and then tap the AirDrop icon (Figure C). When the popup appears, you can turn AirDrop off completely or make it available for Contacts Only or Everyone.
Figure C

4. Turn off certain notifications

By default, the Notification Center will watch for and display quite a lot of notifications. Fortunately, you can turn off the ones you don't want. Just tap Settings | Notification Center and scroll down until you see the Include section (Figure D). From here, you can specify if you want Banners, Alerts, or None. Certain apps allow you to include even more information (such as a specific amount of alerts or items).
Figure D
Figure D
By removing these apps from the notification system, iOS 7 will stop watching those services, thereby saving a small amount of battery life.
If you're looking to regain a bit of battery life from your iOS 7 device, give these tips a try. You won't reclaim an extra workday's worth of battery, but you will find a significant decrease in the drain placed on your iPhone battery.

‘Angry Birds Go!’ now out for iOS, Android and Windows Phone 8. Links available

Rovio has finally released Angry Birds Go! internationally across all major mobile platforms. The game is now available for download for free on iOS, Android and Windows Phone 8 devices.

Google Play Store Link
Apple App Store Link
Windows Store Link


The latest installment in the prolific Angry Birds series – Angry Birds Go! – takes a different approach from killing pigs to beating them in a go-kart race in a whole new dimension, making it the first 3D Angry Birds game.

Tuesday, 10 December 2013

Apple: iOS 7 now on 74 percent of iOS devices

A new report posted by Apple itself on its iOS developer portal says that, less than three months after its debut, iOS 7 is now on 74 percent of all the company's mobile devices -- an astonishing adoption rate unrivalled in the industry. Users still on iOS 6 make up about 22 percent of the base, meaning 96 percent of iOS users are running OS versions no more than a year old. By comparison, only around half of Android users are on a 4.x version (first released in mid-2012), with only 1.1 percent on the latest iteration.


The difference is crucially important to both app developers and customers: for the latter, being able to run the latest operating system version means more features and better security, increasing the value and safety of the device. For developers, not having to maintain multiple versions that run on a wide variety of hardware makes both development and support much easier -- part of the reason why iOS developers make an average of five times the revenue of Android-only app makers.

Apple's iOS 7 runs on hardware that is up to five years old, though some features are not supported on older hardware. For example, voice assistant Siri is not compatible with the only-recently-discontinued iPhone 4, though it does work with 2011's iPhone 4S. Figures from market analyst MixPanel actually report an even higher penetration than Apple itself, with the company saying that nearly 80 percent of its monitored users are on iOS 7, with 17 percent on iOS 6 and just three percent using anything older than that.

INFORMATION ABOUT THE BLOG

Hello guys. I love Mobile Technology. My aim is to tell you all that is happening around the mobile world in android(we all love it) ios,windows phone. I would try to cover sailfish os as well as blackberry.


So basically i would try to make a site where you get all the news. let me do the searching. All of you just come here and read. Cheers :)